The Game Awards saw the finest games 2021 has to offer duke it out for contention in Los Angeles last night, and EA's co-operative experience 'It Takes Two' took home the main award of Game Of The Year.
Writer and director of 'It Takes Two' Josef Fares appeared to be in shock when he accepted the award, and later took to Twitter to express his delight at his win.
'It Takes Two' also took home trophies in the Best Family Game and Best Multiplayer Game category, making it tie with Microsoft's exemplary 'Forza Horizon 5' for the game with most awards on the night.
The peerless open-world racer won Best Racing Game, Best Audio Design and Innovation in Accessibility for its suite of in-depth support which highlights how developers have made games more accessible for players with disabilities.
'Deathloop' was the favourite heading into the evening with nine nominations, and took home two gongs for Best Game Direction and Best Art Direction, with Oscar-winning director and avowed gamer Guillermo del Toro presenting the game with the Best Art Direction award.
In total there were 24 categories and the wins were dispersed evenly across the nominated games, with Sony's 'Returnal' taking home the Best Action Game gong, Nintendo's 'Metroid Dread' winning Best Action/Adventure game and Square Enix's 'Guardians Of The Galaxy' scooping Best Narrative.
The awards were decided by a mix of fan and jury votes, and fans made their voices heard with their pick for Most Anticipated Game.
'Elden Ring' is the new game from 'Dark Souls' developer FromSoftware and won the award over Bethesda's new sci-fi epic 'Starfield', the sequel to 'Breath Of The Wild' along with Sony's 'God Of War Ragnarok' and 'Horizon Forbidden West', all games we fully expect to see in the running at the 2022 awards ceremony.
'Halo Infnite' won the entirely community-voted award for Gamers Voice which saw 30 games compete for the award.