Back in 2009 and 2011 we had InFamous and InFamous 2 on the Playstation 3, both hugely popular and fantastically well made games, where we played as Cole MacGrath, a man gifted with superpowers, and you decided whether to be a superhero or a supervillain in either New York (InFamous) or New Orleans (InFamous 2).
Second Son is set seven years after the events of InFamous 2, taking the franchise to the PS4 and Seattle.
You play as Delsin Rowe, a graffiti artist who discovers that he too has superpowers after coming into contact with a "Conduit", or what the government has labelled as "bioterrorists". But Rowe's gifts are different from others, as his power consists of being able to absorb the special powers of any Conduits he meets, meaning he can have many, MANY different types of abilities all at once. This, naturally, means you get to be a very different type of superhero. Or supervillain, whatever your preference may be.
The best part of the InFamous franchise was - aside from the easy to use parkour system, the massive size of cities you get to play around in, the huge amount of missions and side missions you get to do, and just how much fun it can be to run around and blow entire city blocks into smithereens - is the duality of the story. Each of the previous games had fantastic, hugely engrossing plotlines which any comic book (or comic book movie) would kill for, but they had TWO of them, in that you could essentially play the game twice - once as a hero, once as a villain - and get two completely different experiences from the game.
Yes, it is pretty much two games for the price of one! So that, coupled with the ramped up visuals on the PS4, means we can't wait to get our hands on Second Son when it hits stores on March 21st this year.