After the so-so response to early footage of the game just a short time ago, it shouldn't come as much surprise that 'Halo Infinite' has been delayed by a year.

In a statement posted to Twitter yesterday, Chris Lee, the Creative Lead of 343 Industries, confirmed the news and said that the decision "to shift our release is the result of multiple factors that have contributed to development challenges, including the ongoing COVID-related impacts affecting us all this year."

Lee also added that the "extra time will let us finish the critical work necessary to deliver the most ambitious Halo game ever at the quality we know our fans expect."

The gaming footage shown at Microsoft's showcase for the Xbox Series X featured the new game's graphics and, interestingly, a much larger map than ever seen before in a 'Halo' game, hinting that 'Halo Infinite' may be closer to an open-world experience.

The graphics, however, did come in for some severe criticism, however 343 Industries that the footage shown was not the final product and added that a ray-tracing update would be made available for the game after launch.

No new release date has been set for 'Halo Infinite' as of yet, but given how release dates in gaming are always subject to moves and the audience are more than willing to wait for a good game, there's no harm in pushing back to make it better.