Since debuting with the fantastic Moon, Duncan Jones has built up a solid reputation as being a director who's able to graft both highly intelligent subject matter with an entertaining appeal.
Both Source Code and Moon were indie thrillers, but with Warcraft, he's officially graduated to blockbuster budgets. We talked to Jones about his influences for Warcraft, being a former player and what it's like to work with a pre-constructed world like Warcraft.
Take a look.
You have to admit, he's pretty honest about what it's like working both with Blizzard and working with a pre-conceived visual elements. We're also really looking forward to Mute and here's hoping it finally comes together for him.