Platforms: PS3, Xbox 360, PC
Genre: Action RPG
It’s taken a little while for the PC to console port over, but was it worth the wait? For fans of the Diablo series, perhaps, but to those just new to these games, it can be difficult to see what all the fuss is all about.
This is not a game that concerns itself with plot, and all you need to know is that there are good guys from heaven fighting the bad guys in hell, and you choose one of the five playable characters with different strengths, weaknesses and special abilities.
It can at times feel like a slightly more complex version of God Of War, but without the over-the-top events and cinematic sequences. At any one time there could be dozens, or what feels like HUNDREDS of characters on the screen, and there is some fun to be had by slaying through them all, collecting the goodies they have dropped. However the tiny, quick moving texts on the screen can be irritating to try to keep up with.
The co-op versions of the game add an enjoyable dimension, especially the two players on one screen playability that so few video games these days allow players to do, but the lack of variety within the game itself does mean that there is very little reason to return to the game once it’s been completed, unless you’re a particular stickler for every nook and cranny hidden item and possible weapons upgrade.
Diablo III does have a way of sucking you in and causing hours to pass without you noticing, but it’s simply not very original or inventive with its gameplay to deserve much of a recommendation, especially considering the impressive line-up of games about to be released. One for fans of the RPG, but everyone else should probably hold out for something better.
Presentation: 4 out of 5
Gameplay: 3 out of 5
Replay: 2 out of 5
Overall: 3 out of 5