As the summer rolls into a finish, it's clear there's been more than a few disappointments in the blockbuster season.
We've covered it quite extensively, but a number of directors haven't really opened up too much about how it all went horribly wrong for everyone. All except Duncan Jones, who gave a frank interview to The Thrillist and spoke at length about the many problems facing Warcraft and studio bureaucracy.
"Trying to make a movie like Warcraft, and trying to do it in a unique way... you get killed by a death of 1,000 cuts. Not just editing cuts. It's little changes that seem really innocuous. As a filmmaker the only way that I understand how to make a film is holistically. Every choice that I make, whether it is story or character or costume, all works together. When you make a little change it doesn't seem like a big deal."
"When you keep making those little changes, especially over three and a half years, suddenly you're basically spending all of your time trying to work out how to patch up what has been messed around with."
Jones went on, discussing the huge nature of a studio film like this and the added factor of it belonging to an international gaming franchise with its own set of rules and directions. "I know that the movie is not perfect and I think one of the absolute frustrations of making a movie of this scale is that it is impossible, I think, to make a movie like this as an independent filmmaker. You have to find a way to squeeze it through the studio bureaucracies."
You really have to feel sorry for Duncan Jones in the wake of Warcraft. For the record, we were fans of it and could definitely see that the film was hacked and pulled by studio directives and Jones was battling his best against them. Moreover, we'd be really interested to see a sequel with him at the helm and a much more clearer story involved.
As it stands, Jones has said he's open to the idea of making a sequel and there's enough goodwill out there for it to happen. While the film was a bomb in the US, it did perform exceptionally well in China and in Europe, so there's a better than decent chance of seeing a sequel announcement any day now.
What did you make of Warcraft? Let us know in the comments!