Kinect Star Wars
Publisher: Terminal Reality / Lucasarts / Microsoft Studios
Platform: Xbox 360
The first few moments of Kinect Star Wars took me back to being ten years old and waving a sweeping brush around like it was a Lightsaber. Yes, the beginnings of Kinect Star Wars hints at the sense of excitement Star Wars fans feel when they hear the famous John William’s score or the zoom of a Jedi’s weapon. Unfortunately, what follows disappoints.
The way of the force is not with motion sensor controls. Lightsaber duels don’t work properly when there’s nothing to make physical contact with. My character’s Lightsaber would repeatedly bounce backwards after striking the enemy’s weapon, while my own hand moved unhindered through the air. In other words, the controls jar with what’s shown on screen.
There is more to the game than Lightsaber (try telling that to my inner child). The pod racing is mildly diverting and the game sounds like Star Wars should. There’s also an attempt at a cohesive single player campaign, which is more than said for the majority of Kinect games. Unfortunately, the actor playing Yoda is more irritating than profound and Mace Windu’s head looks more like Michael’s than Samuel’s. Still the pod racing is mildly diverting.
Back to the sweeping brush, I guess.
Buy or Rent: Rent
Replay Value: 1/5
Reviewed by: Bryan Collins
Story by entertainment.ie | 10:04 | Monday 30th April 2012 | Games
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